Tuesday, June 3, 2014

Week 9 - Creating trees

2D TREES

Ferns
Sheoak



After seeing the client he was really pleased by the way the environment is going. He wanted more variety of trees on the site although with time limit and space on the real time environment this was hard to do. The goal was to make variety of 2D trees which require very little space in the environment which will be helpful for the speed during walk through. The trees were created using Photoshop. This involves using alpha channel to make the trees have that define outline in the environment. Playing around with the tools such as gradient blur to wash out the background helps it to look more natural in the game. The image is saved using Crytiff. The 2D planes were created using 3DSmax and the image were exported using crytiff shader. Settings the materials right is important as this may affect the exporter.  
Using the research from the past weeks I’ve chosen 2 trees that are scattered around Katoomba. She-oak and large ferns.



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